Colonel Warren Kepler (
questionsonly) wrote in
thegalley_tlv2022-08-24 04:58 pm
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Entry tags:
SI-5 Log | Entry #CRT024 | Crashlanded
WHO: Warren and you
WHAT: Warren's going to do what he does best: get working
WHERE: crashlanded Galley
WHEN: end of August
NOTES: No warnings to begin with. If you'd like a starter, or to plot for something, feel free to ping me on plurk @ yarnzipan
With everything going on on the Galley, all the loses, all the punishments, he's been keeping an eye out for a moment when he could perhaps do his part'; he's a secret agent, but most of those avenues are magical. He can do plenty... but he doesn't have 'powers' like some people that can explode helpfully past the restrictions of this place. However, all that changes when Sariss's last message sends the ship crashlanding into a darkened hellscape.
The boat, and it's Captain, is no longer a problem. Instead, they're down to the really important parts: surviving. Surviving until he can get back to the people who matter. And making sure that the other people here survive too.
His first stop is the kitchens to see what's on hand and what can be stretched. If there's anyone there from the Barge, he'll see if he can convince them to look after the food, to keep things at least nominally under control. The crew mess is next to do the same, and he starts making plans given there's no telling how long the 'electricity' will hold out.
Then he's hunting around the decks to see if he can find his people, Bargizens of all shapes and stripes. He wants to get them collected, wants to get them working together. He knows they know how to do it, unlike these Galley folk who he doesn't trust until he sees some work out of them but he'll happily talk to the Galley folk, Advocate or prisoner who seem keen to band together and work on their survival.
Then it's testing things out, which he'll be interested in doing with any Bargizen (or Galleymate) he trusts, between Advocates and prisoners: can they leave, what's the effects, how safe is it? He himself will be careful venturing outside the ship and given his senses, he'll skip any light source as being more dangerous than it's worth. His first priority, however, is seeking if he can find the materials for clay and possible food sources; shelter seems set for now.
Despite the fact that he's been careful not to show his powers to anyone on board before now, he's as often to be found in fur as on two legs when he heads out on an expedition. He's not seeking out new landscapes and exploring for the hell of it: he's going to be going on supply runs once he finds out sources and asking people to come with him.
One day, he'll tire of being competent. One day. Right now, he doesn't have the luxury.
WHAT: Warren's going to do what he does best: get working
WHERE: crashlanded Galley
WHEN: end of August
NOTES: No warnings to begin with. If you'd like a starter, or to plot for something, feel free to ping me on plurk @ yarnzipan
With everything going on on the Galley, all the loses, all the punishments, he's been keeping an eye out for a moment when he could perhaps do his part'; he's a secret agent, but most of those avenues are magical. He can do plenty... but he doesn't have 'powers' like some people that can explode helpfully past the restrictions of this place. However, all that changes when Sariss's last message sends the ship crashlanding into a darkened hellscape.
The boat, and it's Captain, is no longer a problem. Instead, they're down to the really important parts: surviving. Surviving until he can get back to the people who matter. And making sure that the other people here survive too.
His first stop is the kitchens to see what's on hand and what can be stretched. If there's anyone there from the Barge, he'll see if he can convince them to look after the food, to keep things at least nominally under control. The crew mess is next to do the same, and he starts making plans given there's no telling how long the 'electricity' will hold out.
Then he's hunting around the decks to see if he can find his people, Bargizens of all shapes and stripes. He wants to get them collected, wants to get them working together. He knows they know how to do it, unlike these Galley folk who he doesn't trust until he sees some work out of them but he'll happily talk to the Galley folk, Advocate or prisoner who seem keen to band together and work on their survival.
Then it's testing things out, which he'll be interested in doing with any Bargizen (or Galleymate) he trusts, between Advocates and prisoners: can they leave, what's the effects, how safe is it? He himself will be careful venturing outside the ship and given his senses, he'll skip any light source as being more dangerous than it's worth. His first priority, however, is seeking if he can find the materials for clay and possible food sources; shelter seems set for now.
Despite the fact that he's been careful not to show his powers to anyone on board before now, he's as often to be found in fur as on two legs when he heads out on an expedition. He's not seeking out new landscapes and exploring for the hell of it: he's going to be going on supply runs once he finds out sources and asking people to come with him.
One day, he'll tire of being competent. One day. Right now, he doesn't have the luxury.
no subject
"Once you're done, come back my way and I'll treat your back; you don't want to let something get infected in a situation like this."
He'll tap his nose; he can smell it, no offense.
no subject
"That won't be necessary, sir. It's nothing that'll impede my capacity to work, and there's bound to be higher priority patients." More importantly, he doesn't know if Kepler saw him getting punished, but a part of him doesn't want the man seeing those wounds if he didn't already. No giving his weaknesses away.
But he hesitates still, looking at Kepler with a wary sort of curiosity. "Should we try and gets lights started?"
no subject
He looks out into the gloom.
"I'd say we keep the lights to inside until we do some scouting, know what's out there. We don't know what the ship's defenses are right now. And we've made enough noise to get attention."
no subject
"Powers keep coming back in waves, so I'll work on getting inside lit up," he answers instead, nodding. "There's no external windows, and if I can find other Advocates to assist they should last indefinitely."
He reaches into the depths of his cloak, pulling out a journal, its front half stuffed full of notes. "We'll also need to maintain a schedule, keep people who have the ability to perceive in this environment for rotation on deck, with extended rests to allow for pre-existing injuries. I assume you've already done an inventory on our food supplies, but I'd also like to suggest we make a list of currently existing weapons on board in case of an ambush from whatever already resides here."
no subject
He's reasonably certain Hunter had no idea he was a werewolf, but he doesn't have the same hangups as Lark on that one, and they don't have the time for it anyway.
"Food and medical supplies are already accounted for, and while I'd love to have that, I don't want to put people's backs up. I'd stick to asking what people can do or how they could possibly contribute. Framing it that way will make them more likely to tell you."
no subject
And then he flips to a page at the back, draws a quick circular design that takes nearly the full width of the sheet, and rips it out to pass the paper to Kepler. "Here. In case you need a distraction - just touch the glyph and think of light. It should make a pretty big one."
no subject
"...if we survive this and we have the time? I'd love to learn more about this. As a note."
For his part, though, he cocks his head to one side and puts his fingers to his mouth. Then he lets out a soft whistle.
"You need me, you do one of those at top volume. I'll come running. Obviously? Communicators are better but we know how that goes."